Elon Musk’s attempted Twitter takeover could happen in-game – GameTyrant

If you’re as active on social media as I am, you’ve probably heard of the massive Twitter news that rocked the world last week. Elon Musk, well-known billionaire, CEO of Tesla and internet troll, has made an outright offer to buy Twitter with the promise that he would take the social media platform away. Musk’s attempted buyout is based on the idea that Twitter has abdicated its responsibility to preserve free speech on its site, a claim that reveals a deep misunderstanding of what free speech really is in America. .

But all I could think of after hearing this news was how easy it would be for the likes of (apathetic rich) Musk to sneak into gaming. The games industry has been defined by acquisitions over the past few years, with Microsoft and Sony leading the way. There has been speculation that console makers took these steps specifically to insulate gaming from frivolous and outside interests, and Musk’s decision on Twitter shows the wisdom of such preemptive action.

Gaming is the largest entertainment industry in the world today, surpassing both film and music by significant numbers, and the pandemic has only accelerated its growth. This fact hasn’t escaped the notice of tech conglomerates, and we’ve seen first-hand how these companies handle game development.

Google’s foray into gaming, Google Stadia, launched in late 2019 with a whole host of issues that the company never seemed very interested in solving. They created their own in-house game development studio and bought Typhoon Studios, the developer behind the hit game. Journey to the Savage Planet, with the goal of creating games exclusively for the Stadia platform. About a year later, they shut down their entire first party business and shut down Typhoon permanently.

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